View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0007664 | Valley 1 | Crash/Exception | May 9, 2012 1:00 am | May 29, 2012 1:45 pm | |
Reporter | GauHelldragon | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | no change required | ||
Product Version | 1.011 | ||||
Summary | 0007664: "Failed to find index!" error with Giant Jellyfish | ||||
Description | I received an error repeated many times in my error log while playing. I did not notice any graphical errors or anything while playing however. 5/8/2012 9:03:14 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,25 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() I got this error repeated many times, with only one small variance: On the first line : Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,25 the number after the filename seemed to vary, ranging from 30 to 18 or so. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
related to | 0008274 | resolved | Chris_McElligottPark | Failed to find index! (GiantJellyfishWalk_Dict.png) |
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ArcenDebugLogCropped.txt (65,126 bytes)
5/8/2012 9:03:14 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,25 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/8/2012 9:03:14 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,24 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/8/2012 9:03:14 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,23 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/8/2012 9:03:14 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,22 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/8/2012 9:03:14 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,21 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/8/2012 9:03:14 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,20 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/8/2012 9:03:14 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,19 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/8/2012 9:03:14 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,18 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/8/2012 9:03:14 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,17 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/8/2012 9:03:14 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,16 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/8/2012 9:03:15 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,26 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/8/2012 9:03:15 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,27 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/8/2012 9:03:15 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,28 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/8/2012 9:03:16 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,29 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/8/2012 9:03:16 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,30 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/8/2012 9:03:35 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,21 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/8/2012 9:03:35 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,20 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/8/2012 9:03:35 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,19 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/8/2012 9:03:35 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,18 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/8/2012 9:03:35 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,17 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/8/2012 9:03:36 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,16 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/8/2012 9:03:36 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,22 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/8/2012 9:03:36 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,23 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/8/2012 9:03:36 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,24 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/8/2012 9:03:36 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,25 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/8/2012 9:03:37 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,26 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/8/2012 9:03:37 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,27 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/8/2012 9:03:37 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,28 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/8/2012 9:03:37 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,29 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/8/2012 9:03:37 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,30 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() |
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Was this boss part of a mission? That looks strikingly similar to another bug related to missions in 1.011. Refer to bug 0007661 |
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I don't think it is related. It seems to be specific to giant jellyfish, I only got it while fighting them, not other bosses. The error messages are different as well. |
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If you do a verify steam cache and then update to the latest version that should solve it -- or a fresh install of the 1.000 installer if you have the non-steam version. Let us know if that doesn't do it! |
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Unfortunately, after updating to version 1.012, the error persisted. I did a steam Cache Integrity Check, which reset me to version 1.000, and then I updated again. I still kept getting the error. Just to be clear, I have the file in question, "GiantJellyfishWalk_Dict.png" and it looks like what I assume is what it is supposed to be, and the boss is displaying correctly in game. The only evidence of a problem is the errorlog. |
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I don't know if this information will be helpful, but I searched through my full log, and the first time this happened was 5/5/2012 10:57:22 PM, which i believe put it around the time of the Beta 1.010 release? |
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Hmm, for now I don't have enough info then, sorry. In for 1.012: * Put in some improvements to the "Failed to find index!" message so that it now logs more data about what it failed to find, as well as not repeating itself a bunch of times (and thus causing massive lag) if it happens. Hopefully that will help us track down what is happening, because I cannot duplicate the issue at all. The fact that you are not seeing graphical errors is particularly odd, though. |
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ArcenDebugLogCropped2.txt (32,998 bytes)
5/9/2012 10:23:26 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 21, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/9/2012 10:23:26 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 23, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/9/2012 10:23:26 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 24, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/9/2012 10:23:26 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 26, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/9/2012 10:23:26 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 27, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/9/2012 10:23:26 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 28, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/9/2012 10:23:26 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 29, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/9/2012 10:23:26 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 30, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/9/2012 10:23:26 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 20, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/9/2012 10:23:26 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 18, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/9/2012 10:23:26 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 17, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/9/2012 10:23:26 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 16, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/9/2012 10:23:27 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 19, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/9/2012 10:23:27 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 22, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/9/2012 10:23:27 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 25, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() |
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Now the error is : 5/9/2012 10:23:27 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 22, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() I uploaded a new logfile, showing all the errors I got during the boss battle. |
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Oh, another thing that I realized. Before I did the Cache Integrity Check, there were two files in images/monsters/GiantAmoeba/GiantAmoebaWalk : GiantAmoebaWalk_Dict.png and I believe GiantAmoebaWalk_Dict2.png After I did the Integrity check and re-updated, I now notice there's only the first file. If it matters, windows reports that that the file size is : Size: 1.52 MB (1,599,369 bytes) Size on disk: 1.52 MB (1,601,536 bytes) The image is 1024x1024x24 BPP, and has 11 sprites |
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That's... bizzare. The cache integrity check didn't do its job properly, somehow. You should have two files like you did before; the first with 16 images, and the second with 15. Both 1024x1024. I've verified that my steam installation does have this, so it's not like it just got left out of the steam version or something. Might try another verification, I guess -- is this OSX or windows? The OSX verification has always seemed kind of iffy to me. |
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Well I checked the directory again.. and now both files are there! and the right number of images! And no more error messages! I think that I completely restarted steam and/or my computer between now and then... maybe somehow that magically fixed/replaced the files? |
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That's so odd! Well I'm glad it worked, anyway! |
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Well, it started happening again in version 1.016 . Both files are there, and both look normal: 16 images and 15 images... I'll try rebooting |
Date Modified | Username | Field | Change |
---|---|---|---|
May 9, 2012 1:00 am | GauHelldragon | New Issue | |
May 9, 2012 1:00 am | GauHelldragon | File Added: ArcenDebugLogCropped.txt | |
May 9, 2012 2:02 am | Chthonic One | Note Added: 0023824 | |
May 9, 2012 2:03 am | Chthonic One | Note Edited: 0023824 | |
May 9, 2012 2:06 am | Chthonic One | Note Edited: 0023824 | |
May 9, 2012 2:27 am | GauHelldragon | Note Added: 0023828 | |
May 9, 2012 9:06 am | Chris_McElligottPark | Note Added: 0023851 | |
May 9, 2012 9:06 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
May 9, 2012 9:06 am | Chris_McElligottPark | Status | new => feedback |
May 9, 2012 12:15 pm | GauHelldragon | Note Added: 0023864 | |
May 9, 2012 12:15 pm | GauHelldragon | Status | feedback => assigned |
May 9, 2012 12:27 pm | GauHelldragon | Note Added: 0023865 | |
May 9, 2012 12:34 pm | Chris_McElligottPark | Note Added: 0023866 | |
May 9, 2012 12:34 pm | Chris_McElligottPark | Status | assigned => feedback |
May 10, 2012 1:26 am | GauHelldragon | File Added: ArcenDebugLogCropped2.txt | |
May 10, 2012 1:27 am | GauHelldragon | Note Added: 0023918 | |
May 10, 2012 1:27 am | GauHelldragon | Status | feedback => assigned |
May 10, 2012 2:15 am | GauHelldragon | Note Added: 0023921 | |
May 10, 2012 8:30 am | Chris_McElligottPark | Note Added: 0023929 | |
May 10, 2012 9:31 am | GauHelldragon | Note Added: 0023936 | |
May 10, 2012 9:43 am | Chris_McElligottPark | Internal Weight | => New |
May 10, 2012 9:43 am | Chris_McElligottPark | Note Added: 0023937 | |
May 10, 2012 9:43 am | Chris_McElligottPark | Status | assigned => closed |
May 10, 2012 9:43 am | Chris_McElligottPark | Resolution | open => no change required |
May 11, 2012 7:46 am | GauHelldragon | Note Added: 0024028 | |
May 29, 2012 1:45 pm | GauHelldragon | Relationship added | related to 0008274 |
Apr 14, 2014 9:28 am | Chris_McElligottPark | Category | Bug - Crash or Exception => Crash/Exception |