View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0007637 | AI War 1 / Classic | Suggestion - New Unit Ideas - Turrets and Defenses | May 8, 2012 6:25 am | May 8, 2012 9:27 am | |
Reporter | GUDare | Assigned To | |||
Status | considering | Resolution | open | ||
Product Version | 5.034 | ||||
Summary | 0007637: Turret Cloaker | ||||
Description | I keep running into this issue, and perhaps something I could research to deal with it would help. Certain units are built with long range weapon resistances (missile and sniper in particular). Couple this with a long range attack of their own and they become abusive instead of annoying. Instead, something you could research that would give nearby turrets cloaking (until they fire, of course) would let you 'ambush' these units if they're involved in your game. I'm not sure how they could be heavily abused, at least I'm not seeing a way. Once they're engaged they're visible. It's really just so shorter range turrets can ambush longer ranged units. They will of course be really only useful if you 'flight line' the enemy. | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||