View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0007608 | Valley 1 | Bug - Monster Behavior | May 6, 2012 7:20 pm | May 7, 2012 7:21 am | |
Reporter | GauHelldragon | Assigned To | Chris_McElligottPark | ||
Status | assigned | Resolution | open | ||
Product Version | 1.010 | ||||
Summary | 0007608: Monsters will sometimes ignore you even if detected. | ||||
Description | In my current game, it seems that monsters are content to ignore me completely even if I get well within detection range, as long as I don't touch or attack them. Are they supposed to behave like this? | ||||
Tags | No tags attached. | ||||
Internal Weight | Fix Before Major Release | ||||
related to | 0007572 | assigned | Chris_McElligottPark | Utahraptors don't always notice when you hit them. |
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I've noticed this too. It makes stealth assassination missions too easy. Even if you somehow manage to get inside a monster's detection range, all you have to do is get out of it and the monster will forget about you. On the other hand, if you shoot a monster and then it flies away, it will still try to shoot you even from three screens away. |
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I just started a new continent, and it seems that monsters now attack me like you'd expect them to. So it seems like something that only sometimes happens. |
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I noticed that clockwork probes doesn't attack even if you are well in its line of sight and when it gets close enough (about twice the lengths of human characters) it finally shoots. Others, including jellyfishes, which have very long range, works well in the meaning of their shooting when closed in, and afterwards ignoring the player. If shot, their range lengthens in very large amount. |
Date Modified | Username | Field | Change |
---|---|---|---|
May 6, 2012 7:20 pm | GauHelldragon | New Issue | |
May 6, 2012 9:15 pm | Quaix | Note Added: 0023652 | |
May 6, 2012 9:22 pm | GauHelldragon | Note Added: 0023653 | |
May 6, 2012 10:21 pm | Penumbra | Relationship added | related to 0007572 |
May 7, 2012 12:06 am | Izumi5 | Note Added: 0023664 | |
May 7, 2012 7:21 am | tigersfan | Internal Weight | => Fix Before Major Release |
May 7, 2012 7:21 am | tigersfan | Assigned To | => Chris_McElligottPark |
May 7, 2012 7:21 am | tigersfan | Status | new => assigned |