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IDProjectCategoryLast Update
0007594Valley 1Gameplay IdeaMay 7, 2012 10:51 am
Reporterzebramatt Assigned To 
Status consideringResolutionopen 
Product Version1.010 
Summary0007594: Implement more widespread incentives for killing x monsters
DescriptionThere's been some discussion on the forums about how killing monsters often feels like it's penalised more than it's incentivised - what with a 'Kill x monsters to unlock more powerful monsters' gate for every monster type, it seems, but not an equivalent reward for same (apart from the slightly more incidental recently introduced money drops).

More widespread gameplay incentives directly linked to number of monsters of certain types killed would help redress the balance.
TagsNo tags attached.
Internal WeightFeature Suggestion

Activities

GauHelldragon

May 6, 2012 9:52 am

reporter   ~0023622

I know certain enchants are unlocked this way, perhaps we could see more of that?

Issue History

Date Modified Username Field Change
May 6, 2012 5:22 am zebramatt New Issue
May 6, 2012 9:52 am GauHelldragon Note Added: 0023622
May 7, 2012 10:51 am tigersfan Internal Weight => Feature Suggestion
May 7, 2012 10:51 am tigersfan Status new => considering
Apr 14, 2014 9:30 am Chris_McElligottPark Category Suggestion - Gameplay => Gameplay Idea