View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0007594 | Valley 1 | Gameplay Idea | May 6, 2012 5:22 am | May 7, 2012 10:51 am | |
Reporter | zebramatt | Assigned To | |||
Status | considering | Resolution | open | ||
Product Version | 1.010 | ||||
Summary | 0007594: Implement more widespread incentives for killing x monsters | ||||
Description | There's been some discussion on the forums about how killing monsters often feels like it's penalised more than it's incentivised - what with a 'Kill x monsters to unlock more powerful monsters' gate for every monster type, it seems, but not an equivalent reward for same (apart from the slightly more incidental recently introduced money drops). More widespread gameplay incentives directly linked to number of monsters of certain types killed would help redress the balance. | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
May 6, 2012 5:22 am | zebramatt | New Issue | |
May 6, 2012 9:52 am | GauHelldragon | Note Added: 0023622 | |
May 7, 2012 10:51 am | tigersfan | Internal Weight | => Feature Suggestion |
May 7, 2012 10:51 am | tigersfan | Status | new => considering |
Apr 14, 2014 9:30 am | Chris_McElligottPark | Category | Suggestion - Gameplay => Gameplay Idea |