View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0007542 | Valley 1 | Bug - Monster Behavior | May 5, 2012 1:10 am | May 5, 2012 12:19 pm | |
Reporter | Lokarin | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 1.009 | ||||
Fixed in Version | 1.010 | ||||
Summary | 0007542: Green Amoeba mini-boss drops too many consciousness shards. | ||||
Description | Each Green Amoeba spawn gives a full drop. One mini boss can drop close to a thousand consciousness shards. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
related to | 0007534 | resolved | Chris_McElligottPark | "Spawned" enemies probably shouldn't drop conciousness shards. |
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Same goes for dragon fire. I think enemies that don't produce health drops should not produce shards. |
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Thanks! * "Minor" monsters like dragon fire, tiny fairies, green amoebas, black/blue whale spawn, and so forth no longer drop consciousness shards. |
Date Modified | Username | Field | Change |
---|---|---|---|
May 5, 2012 1:10 am | Lokarin | New Issue | |
May 5, 2012 1:17 am | khadgar | Relationship added | related to 0007534 |
May 5, 2012 6:35 am | Ipkins | Note Added: 0023521 | |
May 5, 2012 12:19 pm | Chris_McElligottPark | Internal Weight | => New |
May 5, 2012 12:19 pm | Chris_McElligottPark | Note Added: 0023543 | |
May 5, 2012 12:19 pm | Chris_McElligottPark | Status | new => resolved |
May 5, 2012 12:19 pm | Chris_McElligottPark | Fixed in Version | => 1.010 |
May 5, 2012 12:19 pm | Chris_McElligottPark | Resolution | open => fixed |
May 5, 2012 12:19 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |