View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0007538 | Valley 1 | Suggestion | May 5, 2012 12:15 am | Aug 28, 2012 2:17 am | |
Reporter | Quaix | Assigned To | Chris_McElligottPark | ||
Status | considering | Resolution | open | ||
Product Version | 1.009 | ||||
Summary | 0007538: Pickup animation interferes with character movement | ||||
Description | This is something that's been bugging me for a while, but until now it wasn't really prevalent. When the item pickup animation plays you lose control of your character for a fraction of a second. If you're picking up several items, it keeps sliding your character forward even though you let go of the movement key. I think this is something that detracts from the flow of the game and fluidity of movement. At the very least I'd like to see this not happen from loot drops (consciousness shards and upgrade stones). Edit: I found 0004483 in the database but it says it's been resolved. Not sure what that implies. | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||
related to | 0007530 | assigned | Chris_McElligottPark | If a user attempts to pick up an item while their inventory is full, they get stuck |
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The fact that it takes you a moment to stop and pick up stuff makes considerable sense to me. I'm not really feeling inclined to change this one, honestly. |
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I was taken off a long platform and into some acid because I fought a Green Amoeba. Shards everywhere, walked into it, pulled me right off the cliff. Was hilarious! Now, that they don't drop doubles or, in the case of the Amoeba, anything at all, this won't happen again. Just thought I'd mention it because it was funny. |
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Having C-Shards slightly attracted to the player (like health globes) would also solve this. |
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This issue no longer occurs in version 1.207. Well, I mean, the root issue still happens, but it no longer has an impact on gameplay. Previous: Character momentum was maintained while picking up items, leading to a 'slide' effect. Current: Character momentum is halted when picking up items. |
Date Modified | Username | Field | Change |
---|---|---|---|
May 5, 2012 12:15 am | Quaix | New Issue | |
May 5, 2012 12:20 am | Quaix | Description Updated | |
May 5, 2012 12:37 am | khadgar | Relationship added | related to 0007530 |
May 5, 2012 1:35 pm | Chris_McElligottPark | Note Added: 0023567 | |
May 5, 2012 1:51 pm | Penumbra | Note Added: 0023570 | |
May 5, 2012 11:30 pm | tigersfan | Internal Weight | => Feature Suggestion |
May 5, 2012 11:30 pm | tigersfan | Assigned To | => Chris_McElligottPark |
May 5, 2012 11:30 pm | tigersfan | Status | new => considering |
May 5, 2012 11:46 pm | Quaix | Note Added: 0023602 | |
Aug 28, 2012 2:17 am | khadgar | Note Added: 0028025 | |
Apr 14, 2014 9:28 am | Chris_McElligottPark | Category | Suggestion - General Idea => Suggestion - General |
Apr 14, 2014 9:30 am | Chris_McElligottPark | Category | Suggestion - General => Suggestion |