View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0007494 | AI War 1 / Classic | Bug - Other | May 4, 2012 12:48 am | May 4, 2012 8:39 am | |
Reporter | TechSY730 | Assigned To | keith.lamothe | ||
Status | assigned | Resolution | open | ||
Product Version | 5.033 | ||||
Summary | 0007494: Freed AI Melee Units that are waiting at a wormhole don't always attack | ||||
Description | When a freed AI melee unit is waiting at a wormhole, sometimes they will hold their place even when an enemy comes along. Although this can happen to other ships as well, for melee ships, not moving = not attacking. I've got a save somewhere demonstrating this that I can dig up, is you want me to | ||||
Tags | No tags attached. | ||||
Internal Weight | Fix Before Major Release | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
May 4, 2012 12:48 am | TechSY730 | New Issue | |
May 4, 2012 6:08 am | benetnash | Note Added: 0023417 | |
May 4, 2012 8:39 am | tigersfan | Internal Weight | => Fix Before Major Release |
May 4, 2012 8:39 am | tigersfan | Assigned To | => keith.lamothe |
May 4, 2012 8:39 am | tigersfan | Status | new => assigned |