View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0007467 | AI War 1 / Classic | Suggestion - Game Mechanics | May 3, 2012 5:08 am | May 8, 2012 5:33 pm | |
Reporter | benetnash | Assigned To | |||
Status | considering | Resolution | open | ||
Product Version | 5.032 | ||||
Summary | 0007467: Tachyon pulse during hacking should disable boosted cloaks | ||||
Description | Bringing scout or cloaker starship with ARS hacker on enemy planet removes need of any other escort - tachyon pulses emimted as response can't decloak boosted ships, so during each burst only one scout is revealed. imho tachyons during responses should decloak everything (super-tachyon) to force player sending escort for ARS hackers. | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||
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This seems like a smart move to me, and an interesting technique to keeping the really random stuff from getting to your ship. However, an alternative would be to allow a wild-mage roll for a decloaker fleet to be spawned and head for anything it found that was uncloaked. Don't know how intensive that would be however. |