View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0007447 | Valley 1 | Bug - Room Issues | May 2, 2012 12:11 pm | May 3, 2012 10:58 am | |
Reporter | Dino | Assigned To | |||
Status | closed | Resolution | duplicate | ||
Product Version | 1.006 | ||||
Summary | 0007447: Door stuck -> Player stuck under the ground | ||||
Description | When using a door, if the door on the other side has a crate in front of it, the player appear in the room under the crate, so most likely stuck in the ground. Thankfully, exiting to the main menu and loading the game again solve the problem. (Actually, I used to have E for Use and also E for Deploy Crate, so it happened to me a lot. When I opened a door, I always deployed a crate at the same time. Not sure if it's possible, but it would be great if other actions bound to E would be ignored when opening a door, as it a very easy key to access from WASD.) Even with normal keybindings, it's probably possible to get stuck if a crate is falling tower the door as you enter it. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
duplicate of | 0006749 | resolved | Chris_McElligottPark | Stuck in crates |
Date Modified | Username | Field | Change |
---|---|---|---|
May 2, 2012 12:11 pm | Dino | New Issue | |
May 3, 2012 10:57 am | tigersfan | Relationship added | duplicate of 0006749 |
May 3, 2012 10:58 am | tigersfan | Internal Weight | => New |
May 3, 2012 10:58 am | tigersfan | Status | new => closed |
May 3, 2012 10:58 am | tigersfan | Resolution | open => duplicate |