View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0007420 | Valley 1 | Suggestion - Enemy Ideas | May 1, 2012 6:09 pm | May 1, 2012 6:20 pm | |
Reporter | martyn_van_buren | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | not fixable | ||
Product Version | 1.006 | ||||
Summary | 0007420: Abandoned towns have way too many espers, at least in new worlds | ||||
Description | As above. I tend to feel that espers are quite boring enemies unless they're mixed in with other enemy types, so I'd much rather see a few espers floating behind a melee enemy or something like that than the current esper variety pack mix. I think it gets more various as you complete unlocks, but maybe something that runs on the ground and doesn't need an unlock could be moved to towns and esper types could be spread out more across different time periods? | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
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It's mostly due to needing more enemy types in general. Don't worry -- as more stuff is added, I don't intend to have espers in the abandoned towns at all, so this will sort itself out in the coming weeks. But thanks for the note! |
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Oh gosh thanks, I'm looking forward |
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Me too! |
Date Modified | Username | Field | Change |
---|---|---|---|
May 1, 2012 6:09 pm | martyn_van_buren | New Issue | |
May 1, 2012 6:16 pm | Chris_McElligottPark | Internal Weight | => New |
May 1, 2012 6:16 pm | Chris_McElligottPark | Note Added: 0023187 | |
May 1, 2012 6:16 pm | Chris_McElligottPark | Status | new => closed |
May 1, 2012 6:16 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
May 1, 2012 6:16 pm | Chris_McElligottPark | Resolution | open => not fixable |
May 1, 2012 6:18 pm | martyn_van_buren | Note Added: 0023188 | |
May 1, 2012 6:20 pm | Chris_McElligottPark | Note Added: 0023189 |