View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0007418 | AI War 1 / Classic | Suggestion - Campaign Management And Setup | May 1, 2012 5:58 pm | May 2, 2012 8:44 am | |
Reporter | GUDare | Assigned To | |||
Status | considering | Resolution | open | ||
Product Version | 5.033 | ||||
Summary | 0007418: Allow for percentage increase in AIP over time | ||||
Description | One of the things I've found is if you want to include AIP pressure in your games is that either it's overwhelming in the early game or negligible in the late game. A simple % over time instead (say, 5% as a building block so you start with 1 AIP/increment) would increase the effect over time without having it affect the early game with a significant over-power. | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||