View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0007396 | Valley 1 | Bug - Gameplay | May 1, 2012 5:47 am | May 3, 2012 7:52 pm | |
Reporter | khadgar | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 1.006 | ||||
Fixed in Version | 1.008 | ||||
Summary | 0007396: Wind shelter placement logic considers a deep sea port to be "non stormy land". | ||||
Description | Repro: 0) With a wind shelter scroll, and a continent full of stormy tiles 1) Walk next to a deep sea port, to a location that should be invalid to place a windshelter 2) Attempt to use the windshelter scroll Result: The mission spawns. Expected: The error message for invalid location appears. | ||||
Tags | No tags attached. | ||||
Internal Weight | Fix Before Major Release | ||||
related to | 0006556 | resolved | Chris_McElligottPark | Wind shelter placement validity could use reworking |
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Thanks! * Fixed a bug where wind shelter placement previously considered oceans and deep sea ports to be "non-stormy land." |
Date Modified | Username | Field | Change |
---|---|---|---|
May 1, 2012 5:47 am | khadgar | New Issue | |
May 1, 2012 5:47 am | khadgar | File Added: Screenshot_2012_05_01_02_38_30.png | |
May 1, 2012 5:48 am | khadgar | Relationship added | related to 0006556 |
May 1, 2012 12:05 pm | tigersfan | Internal Weight | => Fix Before Major Release |
May 1, 2012 12:05 pm | tigersfan | Assigned To | => Chris_McElligottPark |
May 1, 2012 12:05 pm | tigersfan | Status | new => assigned |
May 3, 2012 7:52 pm | Chris_McElligottPark | Note Added: 0023391 | |
May 3, 2012 7:52 pm | Chris_McElligottPark | Status | assigned => resolved |
May 3, 2012 7:52 pm | Chris_McElligottPark | Fixed in Version | => 1.008 |
May 3, 2012 7:52 pm | Chris_McElligottPark | Resolution | open => fixed |