Description | It would be cool to have some spells that interact with how enemies go about noticing you and chasing after you. There could be some that facilitate stealth, but I was thinking of some overpowered spells that impose a cost in terms of extra detectability --- for instance, an explosion that does a ton of damage but makes so much noise that every enemy in the room suddenly notices you and could come ganging up on you if they want to. Bit worried about balance here, as there are definitely some exploits that could come with being able to make enemies chase you. But then again some of those could be cool tactics for MP --- a few tanks lure enemies to them while a scout slips past to do something else in the room. |
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