View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0007339 | Valley 1 | Suggestion - Mission Ideas | Apr 29, 2012 10:07 am | Apr 30, 2012 12:41 pm | |
Reporter | Bluddy | Assigned To | |||
Status | considering | Resolution | open | ||
Product Version | 1.006 | ||||
Summary | 0007339: Find the common pattern mission | ||||
Description | This is just archiving my idea (which was based on other players' ideas) from the forum. It's like anachronism, but there could be many patterns determining which monsters to kill, and you aren't told which pattern is the one the game is looking for: - By a certain element or 2 - By color - By flying vs walking - By melee vs long range - By time period - By type: magical, biological or technological. You get X tries to get the mission right. Each try is consumed when you hit the wrong type. You should also be able to see which enemies you killed, which ones were right and which were wrong at any time so you can think about the common pattern. Hitting the right enemy type gives you back either 1 or 2 tries. When the mission ends, whether you failed or succeeded, you're told what the criterion was. | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||