View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0007330 | Valley 1 | Suggestion - UI Ideas | Apr 29, 2012 4:06 am | Apr 30, 2012 12:20 pm | |
Reporter | Skarlath | Assigned To | |||
Status | considering | Resolution | open | ||
Product Version | 1.006 | ||||
Summary | 0007330: Super High Res - Moveable Elements | ||||
Description | The ability to move the maps and arrange them as you please. Currently the cell map and the region map are quite far apart when running in multiple monitors (5760x1200). | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||
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The dungeon/ region maps can already be moved if you wish -- hold shift and then use the arrow keys! As for beyond that, that's not yet supported but something to consider. |
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Holding shift and using the arrow keys isn't doing anything for me. Is there a specific window I need to be in? |
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Ah, it's CTRL, not shift. But the game doesn't seem to be saving the position, when I load a new region it shifts back to its default in the lower-right corner. |
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Oops, sorry on remembering it wrong. And yeah, I forgot it doesn't remember that. |
Date Modified | Username | Field | Change |
---|---|---|---|
Apr 29, 2012 4:06 am | Skarlath | New Issue | |
Apr 29, 2012 8:59 am | Chris_McElligottPark | Note Added: 0022992 | |
Apr 29, 2012 4:07 pm | The Wuggly Ump | Note Added: 0023017 | |
Apr 29, 2012 4:07 pm | The Wuggly Ump | Note Edited: 0023017 | |
Apr 29, 2012 4:36 pm | The Wuggly Ump | Note Added: 0023021 | |
Apr 29, 2012 7:19 pm | Chris_McElligottPark | Note Added: 0023034 | |
Apr 30, 2012 12:20 pm | tigersfan | Internal Weight | => Feature Suggestion |
Apr 30, 2012 12:20 pm | tigersfan | Status | new => considering |