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IDProjectCategoryLast Update
0007247Valley 1Bug - Monster BehaviorMay 2, 2012 7:47 am
Reporterkingisaaclinksr Assigned ToChris_McElligottPark  
Status assignedResolutionopen 
Product Version1.001 
Summary0007247: Explosive Espers bugged explosions
DescriptionI've noticed that explosive Espers have a poor radius of explosion if they are touching the wall at all upon death, is this intended? It doesn't make them very threatening much of the time as they are usually touching a wall.

Just throwing this out there, I do think their explosion is rather pretty to look at, when I'm not dying in it ;)

King
TagsNo tags attached.
Internal WeightFix Before Major Release

Activities

steelstiletto

May 2, 2012 7:47 am

reporter   ~0023259

This happens frequently on my multiplayer server. The exploding espers and crawlers both have the issue where sometimes the explosions don't travel, and stay confined to the single death location. Meaning that you don't take any damage unless you were standing on them. If you were making the poor decision to stand on it, then the damage is always instantly fatal because you take all the damage that would normally have been distributed over a much larger area.

Issue History

Date Modified Username Field Change
Apr 26, 2012 1:48 am kingisaaclinksr New Issue
Apr 26, 2012 1:49 am kingisaaclinksr Description Updated
Apr 26, 2012 7:34 am tigersfan Internal Weight => Fix Before Major Release
Apr 26, 2012 7:34 am tigersfan Assigned To => Chris_McElligottPark
Apr 26, 2012 7:34 am tigersfan Status new => assigned
May 2, 2012 7:47 am steelstiletto Note Added: 0023259