View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0007210 | AI War 1 / Classic | Bug - Gameplay | Apr 22, 2012 12:46 am | Mar 3, 2013 8:52 pm | |
Reporter | TechSY730 | Assigned To | keith.lamothe | ||
Status | assigned | Resolution | open | ||
Product Version | 5.033 | ||||
Summary | 0007210: Fortresses and Mobile Repair Stations do not honor the auto-assist cutoff | ||||
Description | Fortresses and Mobile Repair Stations do not honor the auto-assist cutoff. Thus, my fortress and mobile repair stations will gladly drain my economy by repairing my golems at a crazy rate, despite the fact I set my cutoff low enough such that engineers won't do so. | ||||
Tags | No tags attached. | ||||
Internal Weight | Polish Tweak | ||||
related to | 0009915 | new | Like Engineers, make Zenith Medic Frigate not auto-repair units with a high M+C/s cost |
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It's really bad if one of them is near a damaged Mark V Ion Cannon... Note: That said, might be a good idea to somehow inform players of that control so that they don't start wondering why fortresses aren't repairing things like mercenaries. For the longest time, I thought Mercenaries were Immune to Repair because none of my engies would fix them >< |
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For communicating the non-repair, I think you could draw a desaturated/greyed-out version of the usual repair beam. Although then the player will ask "what does this mean?" |
Date Modified | Username | Field | Change |
---|---|---|---|
Apr 22, 2012 12:46 am | TechSY730 | New Issue | |
Apr 22, 2012 10:34 am | tigersfan | Internal Weight | => Polish Tweak |
Apr 22, 2012 10:34 am | tigersfan | Assigned To | => keith.lamothe |
Apr 22, 2012 10:34 am | tigersfan | Status | new => assigned |
Nov 19, 2012 11:40 pm | TechSY730 | Relationship added | related to 0009915 |
Feb 26, 2013 7:50 pm | Winge | Note Added: 0030934 | |
Feb 26, 2013 7:51 pm | Winge | Note Edited: 0030934 | |
Mar 3, 2013 8:52 pm | Histidine | Note Added: 0030956 |