View Issue Details

IDProjectCategoryLast Update
0007182Valley 1Bug - AVWW MultiplayerApr 19, 2012 7:02 pm
ReporterArchenium Assigned ToChris_McElligottPark  
Severitymajor 
Status resolvedResolutionfixed 
Product Version0.933 
Fixed in Version0.970 (RC1) 
Summary0007182: Fatal error and unhandled errors in Tolls mp server
DescriptionI received a fatal error warning after killing a boss in a cavern underneath an ocean chunk. Moving around the map revealed several Unhandled errors in my chat log.

As my computer doesn't Like SS's of AVWW, hopefully the files on tolls side will reveal the errors ._.
TagsNo tags attached.
Internal WeightNew

Activities

Toll

Apr 19, 2012 5:44 pm

reporter   ~0022405

Hmm. Checking, nothing in the console log at least...

Toll

Apr 19, 2012 5:46 pm

reporter   ~0022406

The last note in ArcenDebugLog was yesterday, and UnhandledErrors the 12th (and that was from me messing around, in case you wonder why I didn't report it, heh). Sorry, nothing interesting on my end that I can find.

Chris_McElligottPark

Apr 19, 2012 5:53 pm

administrator   ~0022410

Almost positive it was this:

* Fixed an unhandled exceptions error from the prior version relating to the stealth lines.


Also, a couple of notes:

1. Just hit F12 and the game takes its own screenshots.

2. If you check in the runtimedata folder that has the actual errors, which is what we need instead of a screenshot any.

3. Given that it didn't log on the server I'm pretty positive this was the issue.

Archenium

Apr 19, 2012 6:59 pm

reporter   ~0022431

4/19/2012 5:38:45 PM (0.933)
-----------------------------------
UnhandledErrors-----------------------------------
4/19/2012 5:38:45 PM (0.933)
-----------------------------------Error-----------------------------------Log String: Update: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.GetEffectivePursuitRangeForTarget (.GameEntity PursuitTargetEntity, Boolean CanUseFiringRangeIfLargerThanPursuitRange) [0x00000] in <filename unknown>:0
  at Game.DrawGame () [0x00000] in <filename unknown>:0
  at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0
  at MainCameraLogic.MainUpdateLogic () [0x00000] in <filename unknown>:0
Stack Trace: at GameEntity.GetEffectivePursuitRangeForTarget (.GameEntity PursuitTargetEntity, Boolean CanUseFiringRangeIfLargerThanPursuitRange) [0x00000] in <filename unknown>:0
  at Game.DrawGame () [0x00000] in <filename unknown>:0
  at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0
  at MainCameraLogic.MainUpdateLogic () [0x00000] in <filename unknown>:0


4/19/2012 5:38:45 PM (0.933)
-----------------------------------
UnhandledErrors-----------------------------------
4/19/2012 5:38:45 PM (0.933)
-----------------------------------Error-----------------------------------Log String: Update: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.GetEffectivePursuitRangeForTarget (.GameEntity PursuitTargetEntity, Boolean CanUseFiringRangeIfLargerThanPursuitRange) [0x00000] in <filename unknown>:0
  at Game.DrawGame () [0x00000] in <filename unknown>:0
  at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0
  at MainCameraLogic.MainUpdateLogic () [0x00000] in <filename unknown>:0
Stack Trace: at GameEntity.GetEffectivePursuitRangeForTarget (.GameEntity PursuitTargetEntity, Boolean CanUseFiringRangeIfLargerThanPursuitRange) [0x00000] in <filename unknown>:0
  at Game.DrawGame () [0x00000] in <filename unknown>:0
  at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0
  at MainCameraLogic.MainUpdateLogic () [0x00000] in <filename unknown>:0


4/19/2012 5:38:45 PM (0.933)
-----------------------------------
UnhandledErrors-----------------------------------
4/19/2012 5:38:45 PM (0.933)
-----------------------------------Error-----------------------------------Log String: Update: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.GetEffectivePursuitRangeForTarget (.GameEntity PursuitTargetEntity, Boolean CanUseFiringRangeIfLargerThanPursuitRange) [0x00000] in <filename unknown>:0
  at Game.DrawGame () [0x00000] in <filename unknown>:0
  at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0
  at MainCameraLogic.MainUpdateLogic () [0x00000] in <filename unknown>:0
Stack Trace: at GameEntity.GetEffectivePursuitRangeForTarget (.GameEntity PursuitTargetEntity, Boolean CanUseFiringRangeIfLargerThanPursuitRange) [0x00000] in <filename unknown>:0
  at Game.DrawGame () [0x00000] in <filename unknown>:0
  at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0
  at MainCameraLogic.MainUpdateLogic () [0x00000] in <filename unknown>:0

This was what was in my unhandled errors file over and over again, if that helps.

Chris_McElligottPark

Apr 19, 2012 7:02 pm

administrator   ~0022432

Thanks, that confirmed the fix!

Issue History

Date Modified Username Field Change
Apr 19, 2012 5:43 pm Archenium New Issue
Apr 19, 2012 5:44 pm Toll Note Added: 0022405
Apr 19, 2012 5:46 pm Toll Note Added: 0022406
Apr 19, 2012 5:53 pm Chris_McElligottPark Note Added: 0022410
Apr 19, 2012 5:53 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Apr 19, 2012 5:53 pm Chris_McElligottPark Status new => feedback
Apr 19, 2012 6:59 pm Archenium Note Added: 0022431
Apr 19, 2012 6:59 pm Archenium Status feedback => assigned
Apr 19, 2012 7:02 pm Chris_McElligottPark Internal Weight => New
Apr 19, 2012 7:02 pm Chris_McElligottPark Note Added: 0022432
Apr 19, 2012 7:02 pm Chris_McElligottPark Status assigned => resolved
Apr 19, 2012 7:02 pm Chris_McElligottPark Fixed in Version => 0.970 (RC1)
Apr 19, 2012 7:02 pm Chris_McElligottPark Resolution open => fixed