View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0007093 | Valley 1 | Suggestion - Balancing Issues | Apr 15, 2012 4:37 pm | Apr 17, 2012 4:36 pm | |
Reporter | Blahness | Assigned To | |||
Status | closed | Resolution | duplicate | ||
Product Version | 0.928 | ||||
Summary | 0007093: Battleground difficulty is nonexistent | ||||
Description | As of 0.9.28, I am capable of entering a Battleground mission, afking at the Home base, and leaving 5 minutes later with a victory. One's victory in the mission should be dependent on one's performance and ability to keep enemies from overwhelming the home team's base. As it is, I don't believe it's physically possible to lose this mission. Note that this is at default difficulties. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
duplicate of | 0007009 | resolved | Chris_McElligottPark | Battlefield missions too easy |
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Agreed, the default difficulty of battlefield missions is laughable compared to any of the other missions. |
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This is probably because the stats on your allies aren't adjusted by difficulty, and I'd guess that said stats are balanced around Hero difficulty. Rather as a counter point on The Chosen One they are one of the most difficult missions simply because your allies and base die after a few hits. |
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Duplicate of 0007009, but I very much agree. |
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* In response to comments about the battlefield missions being incredibly too easy, we've now reduced your minion's health to 1/5th their former value. If this is too far in the other direction, please let us know. But those of us who have been through balancing of AI War with us know that we find the quickest way to perfect balance is to "bubble sort" with large changes that get progressively tighter on the ideal target. Starting with small incremental changes when something is already way off just makes the whole process take longer, because each change is harder to judge on its own. |
Date Modified | Username | Field | Change |
---|---|---|---|
Apr 15, 2012 4:37 pm | Blahness | New Issue | |
Apr 15, 2012 5:25 pm | kingisaaclinksr | Note Added: 0022074 | |
Apr 15, 2012 5:42 pm | Terraziel | Note Added: 0022075 | |
Apr 15, 2012 6:41 pm | Toll | Relationship added | duplicate of 0007009 |
Apr 15, 2012 6:41 pm | Toll | Note Added: 0022076 | |
Apr 16, 2012 11:28 am | tigersfan | Internal Weight | => New |
Apr 16, 2012 11:28 am | tigersfan | Status | new => closed |
Apr 16, 2012 11:28 am | tigersfan | Resolution | open => duplicate |
Apr 17, 2012 4:36 pm | Chris_McElligottPark | Note Added: 0022211 |