View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0007072 | Valley 1 | Suggestion - Room Ideas/Complaints | Apr 15, 2012 12:44 am | Apr 15, 2012 4:08 pm | |
Reporter | GUDare | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | no change required | ||
Product Version | 0.928 | ||||
Summary | 0007072: Maze Rooms + stash don't mix | ||||
Description | The idea of effecient exploration with stash rooms being maze rooms is counter productive unless someone's looking for a massive enchant booster. It would be nice if stash rooms were excluded from the rooms that could be maze rooms (abandoned town only as far as I can tell). | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
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Some buildings are not great for efficient exploration; there again you have a choice as to whether to proceed or ignore the building. |
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What if the stashes in huge rooms like mazes were to have more stuff in them than standard stashes? Then they might be a little more efficient, time-wise. |
Date Modified | Username | Field | Change |
---|---|---|---|
Apr 15, 2012 12:44 am | GUDare | New Issue | |
Apr 15, 2012 8:42 am | Chris_McElligottPark | Internal Weight | => New |
Apr 15, 2012 8:42 am | Chris_McElligottPark | Note Added: 0022045 | |
Apr 15, 2012 8:42 am | Chris_McElligottPark | Status | new => closed |
Apr 15, 2012 8:42 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Apr 15, 2012 8:42 am | Chris_McElligottPark | Resolution | open => no change required |
Apr 15, 2012 4:08 pm | LintMan | Note Added: 0022070 |