View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0006891 | Valley 1 | Bug - Monster Behavior | Mar 27, 2012 4:56 am | Mar 30, 2012 2:10 pm | |
Reporter | silverhound | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.916 | ||||
Fixed in Version | 0.923 | ||||
Summary | 0006891: Will o' the Wisp putting me in perm fall mode | ||||
Description | Whenever i get near a Will o' the Wisp, their pull aura puts me in permanent fall mode. This stops my jumps from recharging, and has gotten me stuck several times. If i'm lucky after a while the Wisp will approach me enough for me to actually see it and be able to shoot it. In the worst case situation, the Wisp ends up being in a location where it cant actually path towards me, like stuck under an onverhang or just plain having an object twice my height between us while its already at the same height as me. I've had to resolve using the warp out scrolls or the 'turn into bat scroll' x2 just to deal with them. | ||||
Tags | No tags attached. | ||||
Internal Weight | Fix Before Major Release | ||||
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For 0.923: * Will O The Wisp gravity effects now only affect your x coordinate, not your y coordinate, due to the extreme difficulty of getting the y movement working without bugs and other weirdness. ** The y movement still applies to projectiles, just not allies or monsters. Thanks :) |
Date Modified | Username | Field | Change |
---|---|---|---|
Mar 27, 2012 4:56 am | silverhound | New Issue | |
Mar 27, 2012 7:06 am | silverhound | Summary | Will 'o the Wisp putting me in perm fall mode => Will o' the Wisp putting me in perm fall mode |
Mar 27, 2012 7:06 am | silverhound | Description Updated | |
Mar 27, 2012 5:13 pm | tigersfan | Internal Weight | => Fix Before Major Release |
Mar 27, 2012 5:13 pm | tigersfan | Assigned To | => Chris_McElligottPark |
Mar 27, 2012 5:13 pm | tigersfan | Status | new => assigned |
Mar 30, 2012 2:10 pm | keith.lamothe | Note Added: 0021685 | |
Mar 30, 2012 2:10 pm | keith.lamothe | Status | assigned => resolved |
Mar 30, 2012 2:10 pm | keith.lamothe | Fixed in Version | => 0.923 |
Mar 30, 2012 2:10 pm | keith.lamothe | Resolution | open => fixed |