View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0006839 | Valley 1 | Bug - Other | Mar 25, 2012 10:02 am | Apr 2, 2012 4:38 am | |
Reporter | Toll | Assigned To | |||
Status | closed | Resolution | duplicate | ||
Product Version | 0.914 | ||||
Summary | 0006839: Flying enemies too high for NPCs to hit in battlefields | ||||
Description | I noticed my NPCs getting stuck in a battlefield mission and didn't have anything at all to fire on (nor were they fired on). After some jumping I noticed three clockwork probes hovering above out of range. Not sure if this is how it's intended or not, but it seemed strange enough to me to file a ticket about it. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
duplicate of | 0006789 | resolved | Chris_McElligottPark | Battleground allies and high flying enemies |
has duplicate | 0006988 | closed | Battleground monsters way up in the air |
Date Modified | Username | Field | Change |
---|---|---|---|
Mar 25, 2012 10:02 am | Toll | New Issue | |
Mar 25, 2012 10:02 am | Toll | File Added: Screenshot_2012_03_25_16_01_46.png | |
Mar 25, 2012 10:03 am | Toll | File Added: Simone.zip | |
Mar 25, 2012 12:28 pm | tigersfan | Relationship added | duplicate of 0006789 |
Mar 25, 2012 12:28 pm | tigersfan | Internal Weight | => New |
Mar 25, 2012 12:28 pm | tigersfan | Status | new => closed |
Mar 25, 2012 12:28 pm | tigersfan | Resolution | open => duplicate |
Apr 2, 2012 4:38 am | Toll | Relationship added | has duplicate 0006988 |