View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0006838 | Valley 1 | Bug - Gameplay | Mar 25, 2012 9:32 am | Mar 25, 2012 7:34 pm | |
Reporter | Terraziel | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.914 | ||||
Fixed in Version | 0.915 | ||||
Summary | 0006838: Mystery room orb count issue | ||||
Description | Basically as long as you manage to hit the last orb of a colour you win, the counter doesn't take into account any orbs you switched the other way whilst doing it. | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||
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Thanks! * Previously, if you fired a spell through multiple puzzle pieces, and the spell triggered them all to be the same color such that you'd win the puzzle room, it wouldn't matter if the spell continued on and hit other puzzle pieces immediately afterward. Oops! Now it waits until all spells have been resolved before declaring you the winner of the puzzle room. |
Date Modified | Username | Field | Change |
---|---|---|---|
Mar 25, 2012 9:32 am | Terraziel | New Issue | |
Mar 25, 2012 12:27 pm | tigersfan | Internal Weight | => Feature Suggestion |
Mar 25, 2012 12:27 pm | tigersfan | Assigned To | => Chris_McElligottPark |
Mar 25, 2012 12:27 pm | tigersfan | Status | new => assigned |
Mar 25, 2012 7:34 pm | Chris_McElligottPark | Note Added: 0021348 | |
Mar 25, 2012 7:34 pm | Chris_McElligottPark | Status | assigned => resolved |
Mar 25, 2012 7:34 pm | Chris_McElligottPark | Fixed in Version | => 0.915 |
Mar 25, 2012 7:34 pm | Chris_McElligottPark | Resolution | open => fixed |