View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0006776 | AI War 1 / Classic | Balance Issue | Mar 22, 2012 12:56 am | Mar 22, 2012 8:12 am | |
Reporter | Niccus | Assigned To | keith.lamothe | ||
Status | assigned | Resolution | open | ||
Product Version | 5.031 | ||||
Summary | 0006776: Tweaking Epic/Slower Combat Style | ||||
Description | Epic/Slower combat style could use a few tweaks: <tweak> Even though ship speed is halved, wave warning times remain constant, and with the doubled ship travel times makes regular waves' warning time relatively unforgiving. Time between waves also seem to be unscaled (?), despite the lengthened battle times. These aren't necessarily bad things, but recommending it to new players in the description might be partially misleading since it tightens your time constraints outside of local battles. I'm not sure to what extent the time scales for wave warnings/etc need to be changed, but adding 20-50% to time lengths might be in the right ballpark. <text> The description mentions lowering "firing speed", but it would be more accurate to call it "projectile speed" instead. <tweak> While this combat style halves damages, it keeps the same armor -- this makes relatively high-armor units have significant armor in many cases, and might tip corner cases slightly out of balance (the most significant probably being bombers vs fortresses). Similarly, armor-piercing is also unchanged. For now this effect can be handy for now for testing what would happen if armor had doubled values, but more importantly this means that this combat style has subtle balance differences compared to normal/blitz combat styles. | ||||
Tags | No tags attached. | ||||
Internal Weight | Polish Tweak | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Mar 22, 2012 12:56 am | Niccus | New Issue | |
Mar 22, 2012 8:12 am | tigersfan | Internal Weight | => Polish Tweak |
Mar 22, 2012 8:12 am | tigersfan | Assigned To | => keith.lamothe |
Mar 22, 2012 8:12 am | tigersfan | Status | new => assigned |
Apr 14, 2014 9:29 am | Chris_McElligottPark | Category | Gameplay - Balance Issue => Balance Issue |