View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0006676 | Valley 1 | Bug - Gameplay | Mar 17, 2012 11:29 am | Mar 21, 2012 12:54 pm | |
Reporter | KDR_11k | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.906 | ||||
Fixed in Version | 0.912 | ||||
Summary | 0006676: Assassination in Building in Ocean Shallows lacks enemies | ||||
Description | An Assassination mission in a building in the ocean shallows uses normal rooms, only the boss room is flooded. Leads to very little resistance which goes against the whole "stealth" thing. On the other hand I was killed in two hits when I jumped in the boss room and touched a carp, the melee speed of enemies is so high it hit me twice... | ||||
Tags | No tags attached. | ||||
Internal Weight | Fix Before Major Release | ||||
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Thanks! * Previously, any missions in the ocean shallows would lack enemies because all of the enemies in that region type were aquatic-only, and thus not suitable for missions. We've fixed that this release by starting the process of introducing new enemies for the ocean shallows that can move into and out of water. |
Date Modified | Username | Field | Change |
---|---|---|---|
Mar 17, 2012 11:29 am | KDR_11k | New Issue | |
Mar 18, 2012 10:52 am | tigersfan | Internal Weight | => Fix Before Major Release |
Mar 18, 2012 10:52 am | tigersfan | Assigned To | => Chris_McElligottPark |
Mar 18, 2012 10:52 am | tigersfan | Status | new => assigned |
Mar 21, 2012 12:54 pm | Chris_McElligottPark | Note Added: 0021146 | |
Mar 21, 2012 12:54 pm | Chris_McElligottPark | Status | assigned => resolved |
Mar 21, 2012 12:54 pm | Chris_McElligottPark | Fixed in Version | => 0.912 |
Mar 21, 2012 12:54 pm | Chris_McElligottPark | Resolution | open => fixed |