View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0006635 | Valley 1 | Balance Issue | Mar 14, 2012 4:18 pm | Mar 15, 2012 9:02 am | |
Reporter | KDR_11k | Assigned To | Chris_McElligottPark | ||
Status | assigned | Resolution | open | ||
Product Version | 0.905 | ||||
Summary | 0006635: Enemy turret sniped my base | ||||
Description | During a battlefield mission the first turret that I encountered was a water turret, the sliding projectiles had enough range to hit my base and took it down to a sliver of health (the clockwork probes and landspeeder missiles did the rest). That didn't really feel fair since I have no way to stop those projectiles. | ||||
Tags | No tags attached. | ||||
Internal Weight | Fix Before Major Release | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Mar 14, 2012 4:18 pm | KDR_11k | New Issue | |
Mar 15, 2012 9:02 am | tigersfan | Internal Weight | => Fix Before Major Release |
Mar 15, 2012 9:02 am | tigersfan | Assigned To | => Chris_McElligottPark |
Mar 15, 2012 9:02 am | tigersfan | Status | new => assigned |
Apr 14, 2014 9:29 am | Chris_McElligottPark | Category | Gameplay - Balance Issue => Balance Issue |