View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0006618 | Valley 1 | Suggestion - UI Ideas | Mar 13, 2012 3:09 am | Mar 13, 2012 10:45 am | |
Reporter | Penumbra | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | no change required | ||
Summary | 0006618: Skelebots Guards should visually depict being invincible. | ||||
Description | Skelebots Guards should either glow, block, or at least cause a pop-up message when blocking 100% of damage. It would be simpler to see that your attacks are not having an effect as well as teaching people that it is on purpose. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
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Absolute must, I'd say. |
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How about the crackling lightning all over them that is already there? ;) |
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Only now, that you mentioned it, was I able to notice it. Sorry about that, but it just didn't "pop" as invincible to me. The first bot I saw that wasn't taking damage actually confused me for a bit until I remembered the patch notes. Then, I was still hitting them from time to time and never noticed the lightning. There is even another issue here from someone who didn't notice at all and put them up on youtube. I think the visual indicator of invincibility should also be reactionary. The bit of lightning around his waist should glow, or grow bigger, or he should flash, or something. Something to tell the user that you hit and dealt no damage instead of just flat out missing. Actually. If you just implemented the little floating damage numbers for all monsters, the player could see the little "0" coming up. Or, like the Castlevania games a "Guard" or "Immune" |
Date Modified | Username | Field | Change |
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Mar 13, 2012 3:09 am | Penumbra | New Issue | |
Mar 13, 2012 7:29 am | zebramatt | Note Added: 0020808 | |
Mar 13, 2012 8:18 am | Chris_McElligottPark | Internal Weight | => New |
Mar 13, 2012 8:18 am | Chris_McElligottPark | Note Added: 0020809 | |
Mar 13, 2012 8:18 am | Chris_McElligottPark | Status | new => closed |
Mar 13, 2012 8:18 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Mar 13, 2012 8:18 am | Chris_McElligottPark | Resolution | open => no change required |
Mar 13, 2012 10:45 am | Penumbra | Note Added: 0020823 |