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IDProjectCategoryLast Update
0006616Valley 1Bug - Monster BehaviorMar 13, 2012 7:54 am
Reporterfreykin Assigned ToChris_McElligottPark  
Status closedResolutionno change required 
Product Version0.905 
Summary0006616: Skelebot taking extra damage when it shouldn't be
DescriptionWas using Forest Rage on a Skelebot Guard, and he kept taking 100% extra damage, when he had no weakness to earth damage. I checked the numbers, and it was doing double the listed amount on the spell to it.
TagsNo tags attached.
Internal WeightNew

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freykin

Mar 13, 2012 2:28 am

reporter   ~0020803

I tested this more, and it makes me wonder, is there locational damage on the skelebot guards? If so, then it's when im headshotting them, and it's working as intended.

Terraziel

Mar 13, 2012 5:13 am

reporter   ~0020807

yeah, head shots on the bigger skelebots do double damage.

Just so you know, a bunch of other enemies have weak spots as well.

Issue History

Date Modified Username Field Change
Mar 13, 2012 2:22 am freykin New Issue
Mar 13, 2012 2:28 am freykin Note Added: 0020803
Mar 13, 2012 5:13 am Terraziel Note Added: 0020807
Mar 13, 2012 7:54 am Chris_McElligottPark Internal Weight => New
Mar 13, 2012 7:54 am Chris_McElligottPark Status new => closed
Mar 13, 2012 7:54 am Chris_McElligottPark Assigned To => Chris_McElligottPark
Mar 13, 2012 7:54 am Chris_McElligottPark Resolution open => no change required