View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0006534 | Valley 1 | Suggestion - Spell Ideas | Mar 8, 2012 3:12 pm | Mar 9, 2012 8:05 am | |
Reporter | KDR_11k | Assigned To | |||
Status | considering | Resolution | open | ||
Summary | 0006534: Devil's Tripwire | ||||
Description | The Devil's Tripwire is a spell based on predicting enemy movement. Using the spell launches an energy hook attached to a wire, the other end is fixed to the wall where the user is located. Once the hook has attached itself to another wall the wire starts building up energy, reaching full power after several seconds. The first enemy that touches the wire causes the entire thing to collapse and deal damage according to the energy buildup. A fully charged Devil's Tripwire deals a huge amount of damage but it must be placed far enough ahead of the enemy to reach that full charge, if it gets tripped early it deals less damage and if the hook strikes an enemy instead of a wall the damage is pitiful. The charged wire should persist for a while. | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||