View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0006527 | AI War 1 / Classic | Suggestion - AI Behavior And Tactics | Mar 8, 2012 10:39 am | Aug 2, 2012 2:12 pm | |
Reporter | TechSY730 | Assigned To | |||
Status | considering | Resolution | open | ||
Product Version | 5.028/5.029 | ||||
Summary | 0006527: AI Neinzul units should not retreat in general circumstances | ||||
Description | Due to their self-attrition and "throwaway" nature, it does not make sense for the AI have these units retreat. By the time they retreat and come back again, they are already in the red health due to their self attrition. They SHOULD retreat if there is a nearby (possibly adjacent only) planet with a Neinzul regeneration chamber or a carrier guardian. In which case they should of course aim for the planet with the thing that can heal them. In a related note, the AI never seems to use Neinzul regeneration chambers. Their younglings always just ignore them for some reason. | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Mar 8, 2012 10:39 am | TechSY730 | New Issue | |
Mar 8, 2012 10:59 am | TechSY730 | Relationship added | related to 0006529 |
Mar 8, 2012 11:40 am | tigersfan | Internal Weight | => Feature Suggestion |
Mar 8, 2012 11:40 am | tigersfan | Status | new => considering |
Aug 2, 2012 2:12 pm | TechSY730 | Relationship added | related to 0009102 |