View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0006431 | Valley 1 | Suggestion - Mission Ideas | Mar 5, 2012 9:03 am | Mar 6, 2012 8:04 pm | |
Reporter | Terraziel | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Fixed in Version | 0.904 | ||||
Summary | 0006431: Boss Battle in the void. | ||||
Description | This was inspired by a battle against a green amoeba i just had where i abused the infinite jump bug, because it seemed like a fun thing to do mainly. What this meant was that for the duration of the battle I didn't actually touch the floor, and frankly it actually works as a good mechanic, it gave a more shmup feel to the experience. So I figure turn this into a rare mission, say that the boss is preventing time and space from working properly and that to stabilise the area you have to leap in to the void after it. Basically, Infinite jumps, and sufficiently little ground that you have to stay in the air. I've framed it as "the void" so you have some form of excuse why you have suddenly gained the power to jump so much. Obviously this would only work against flying enemies, but that's hardly a problem. | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||
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Very nice indeed. :) An Umbra Vortex has opened up in a cave in this region, with several nasty micro-bosses swirling around in it -- and making it so that gravity does strange things, such giving you infinite jumps. After you win a few of these missions, the infinite-jump ability will also take hold on the micro-bosses themselves, and as you win more and more of these missions the micro-bosses will get more and more plentiful. |
Date Modified | Username | Field | Change |
---|---|---|---|
Mar 5, 2012 9:03 am | Terraziel | New Issue | |
Mar 5, 2012 9:12 am | tigersfan | Internal Weight | => Feature Suggestion |
Mar 5, 2012 9:12 am | tigersfan | Status | new => considering |
Mar 6, 2012 8:04 pm | Chris_McElligottPark | Note Added: 0020465 | |
Mar 6, 2012 8:04 pm | Chris_McElligottPark | Status | considering => resolved |
Mar 6, 2012 8:04 pm | Chris_McElligottPark | Fixed in Version | => 0.904 |
Mar 6, 2012 8:04 pm | Chris_McElligottPark | Resolution | open => fixed |
Mar 6, 2012 8:04 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |