View Issue Details

IDProjectCategoryLast Update
0006428Valley 1Bug - GameplayMar 5, 2012 9:53 am
ReporterTerraziel Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version0.902 
Fixed in Version0.903 
Summary0006428: Player Damage Increases with difficulty,
DescriptionNow, i was in two minds about whether to call this a bug or a decision I should be disagreeing with.

If it IS a choice, it's strikes me as an odd one, why not just cut down the multiplier for enemy health?

As it stands talking about spell balance has been made even more difficult because no one is even talking about the same numbers.
TagsNo tags attached.
Internal WeightFeature Suggestion

Activities

Chris_McElligottPark

Mar 5, 2012 9:53 am

administrator   ~0020348

Yikes!

Thanks for that:

* Fixed a huge bug in the prior version where players and player allies were mistakenly having their attack powers boosted by the combat difficulty in the same fashion as monsters.

Issue History

Date Modified Username Field Change
Mar 5, 2012 5:47 am Terraziel New Issue
Mar 5, 2012 7:32 am tigersfan Internal Weight => Feature Suggestion
Mar 5, 2012 7:32 am tigersfan Status new => considering
Mar 5, 2012 9:53 am Chris_McElligottPark Note Added: 0020348
Mar 5, 2012 9:53 am Chris_McElligottPark Status considering => resolved
Mar 5, 2012 9:53 am Chris_McElligottPark Fixed in Version => 0.903
Mar 5, 2012 9:53 am Chris_McElligottPark Resolution open => fixed
Mar 5, 2012 9:53 am Chris_McElligottPark Assigned To => Chris_McElligottPark