View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0006415 | Valley 1 | Bug - Gameplay | Mar 4, 2012 4:39 pm | Mar 6, 2012 12:45 pm | |
Reporter | BobTheJanitor | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.901 | ||||
Fixed in Version | 0.904 | ||||
Summary | 0006415: Secret mission starting rooms can be regenerated endlessly if you warp out and back in | ||||
Description | This is hardly a bug, but I suppose it could be considered exploitable. If you go into a secret mission staging area and then use the exit point, you can then re-enter it and get a different staging room. The only reason this matters is that enchant containers or consciousness shards often spawn in these rooms, so you can just keep exiting and resetting the room for an endless, if slow and boring, supply of items. | ||||
Tags | No tags attached. | ||||
Internal Weight | Fix Before Major Release | ||||
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Thanks! * Fixed a bug that was causing missions that were abandoned to not count as "concluded" if they were secret missons or guardian-power-created missions. ** This was letting players endlessly re-roll those missions, rather than simply having those missions disappear for a time. ** For regular world map missions, the logic was already correct, since the goal there is to not let players just cycle missions which would immediately respawn anyhow with different rewards, etc. |
Date Modified | Username | Field | Change |
---|---|---|---|
Mar 4, 2012 4:39 pm | BobTheJanitor | New Issue | |
Mar 5, 2012 9:05 am | tigersfan | Internal Weight | => Fix Before Major Release |
Mar 5, 2012 9:05 am | tigersfan | Assigned To | => Chris_McElligottPark |
Mar 5, 2012 9:05 am | tigersfan | Status | new => assigned |
Mar 6, 2012 12:45 pm | Chris_McElligottPark | Note Added: 0020437 | |
Mar 6, 2012 12:45 pm | Chris_McElligottPark | Status | assigned => confirmed |
Mar 6, 2012 12:45 pm | Chris_McElligottPark | Status | confirmed => resolved |
Mar 6, 2012 12:45 pm | Chris_McElligottPark | Fixed in Version | => 0.904 |
Mar 6, 2012 12:45 pm | Chris_McElligottPark | Resolution | open => fixed |