View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0006377 | Valley 1 | Suggestion - Spell Ideas | Mar 3, 2012 2:59 pm | Mar 5, 2012 10:52 am | |
Reporter | Terraziel | Assigned To | |||
Status | considering | Resolution | open | ||
Summary | 0006377: Offensive Spell: Extermination | ||||
Description | A chunk effect Entropy spell that destroy all instances of the targeted enemy type. The penalty for this is 5% of your current max health per enemy, and that the enemies don't drop health orbs. The upshot of this is that the spell is more likely to be of value on higher difficulties, where situations where the enemies in question are more likely to do more than 5% damage to you. Obviously this can kill you, so the players has to remember not to try it in foolish situations, maze rooms leap to mind, with having no way to know how many of the enemy there are lurking. | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||
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Also, if this were to be implemented, I think another restriction would have to be that it does nothing against higher tiered enemies. So, I Tier 2 spell would only kill Tier 1 and 2 enemies. |
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I think that's fair enough, though as an alternative perhaps increase the health cost for higher tier enemies. |
Date Modified | Username | Field | Change |
---|---|---|---|
Mar 3, 2012 2:59 pm | Terraziel | New Issue | |
Mar 5, 2012 10:49 am | tigersfan | Internal Weight | => Feature Suggestion |
Mar 5, 2012 10:49 am | tigersfan | Note Added: 0020363 | |
Mar 5, 2012 10:49 am | tigersfan | Status | new => considering |
Mar 5, 2012 10:52 am | Terraziel | Note Added: 0020364 |