View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0006343 | Valley 1 | Suggestion - Mission Ideas | Mar 2, 2012 4:46 pm | Jun 3, 2012 1:03 am | |
Reporter | KDR_11k | Assigned To | |||
Status | considering | Resolution | open | ||
Summary | 0006343: Vertical battlefield | ||||
Description | The vertical battlefield mission is like a battlefield but with a twist (by 90 degrees, to be precise): The arena is a vertical shaft with your base at the bottom and the enemy one at the top. Allied minions act as rising platforms while also attacking regularly. Minions spawn at random X axis positions and go straight up until they encounter enemies. Factors I'm not sure about: - destroying towers could spawn a line of platforms or ladder spokes at their height that will catch you if you fall off the frontline and save you from having to climb all the way back up. - Should the final part of the arena in front of the enemy base have no background wall so platforms won't stick and players have to rely on the minion platforms? | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||