View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0006145 | Valley 1 | Gameplay Idea | Feb 24, 2012 8:22 pm | Feb 27, 2012 7:39 am | |
Reporter | c4sc4 | Assigned To | |||
Status | considering | Resolution | open | ||
Product Version | 0.580 | ||||
Summary | 0006145: Lieutenants helping Overlords | ||||
Description | After my experince with 132 lieutenants helping my Overlords on my continent, I found out it is really easy to go into the Overlord's room, kill a few lieutenants, leave and heal up. Since continents only have 3 lieutenants each, it seems like there is now real reason to fight the lieutenants in their own outposts when it is quicker to just kill them in the Overlords room. Right now instead of going through each evil outpost (which takes a fair bit of time) I can go into the Overlord's room, kill one lieutenant, leave, go back to the settlement to heal and repeat for the other 2 lieutenants. This is much quicker than going through 3 evil outposts. My suggestion is that when you kill a lieutenant in the Overlord's room, instead of dieing, it 'retreats' back to its outpost for the remainder of the fight, aka, if you kill a lieutenant and then leave the Overlords room, it will spawn again when you re-enter the room. | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Feb 24, 2012 8:22 pm | c4sc4 | New Issue | |
Feb 27, 2012 7:39 am | tigersfan | Internal Weight | => Feature Suggestion |
Feb 27, 2012 7:39 am | tigersfan | Status | new => considering |
Apr 14, 2014 9:30 am | Chris_McElligottPark | Category | Suggestion - Gameplay => Gameplay Idea |