View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0006106 | AI War 1 / Classic | Suggestion - Unit Abilities And Behaviors | Feb 23, 2012 5:05 pm | Feb 28, 2012 1:56 pm | |
Reporter | Tssbackus | Assigned To | keith.lamothe | ||
Status | assigned | Resolution | open | ||
Product Version | 5.027 | ||||
Summary | 0006106: mk4 scouts insta killed? | ||||
Description | I was wondering if mk 4 scouts were meant to be able to be killed by counter spy or not. I was playing a game with fleet the other day against a counterspy AI type and the mk 4 scout was useless due to getting killed by the country spy turrets. | ||||
Tags | No tags attached. | ||||
Internal Weight | Polish Tweak | ||||
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Should it not be? I thought counterspy was meant to be a main case where the scout starship line was useful pre-buffs. |
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I was always under the impression that the counter-spy could not attack things that are tachyon-beam immune. I guess not. |
Date Modified | Username | Field | Change |
---|---|---|---|
Feb 23, 2012 5:05 pm | Tssbackus | New Issue | |
Feb 23, 2012 5:06 pm | tigersfan | Internal Weight | => Polish Tweak |
Feb 23, 2012 5:06 pm | tigersfan | Assigned To | => keith.lamothe |
Feb 23, 2012 5:06 pm | tigersfan | Status | new => assigned |
Feb 28, 2012 1:49 pm | martyn_van_buren | Note Added: 0019934 | |
Feb 28, 2012 1:56 pm | TechSY730 | Note Added: 0019936 |