View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0006074 | Valley 1 | Suggestion - Spell Ideas | Feb 22, 2012 6:32 pm | Feb 22, 2012 6:38 pm | |
Reporter | Terraziel | Assigned To | |||
Status | considering | Resolution | open | ||
Summary | 0006074: Defensive - Counter Spell | ||||
Description | Basically it's a version of fireball (as regards to projectile behaviour) that does no damage but will destroy the first enemy projectile it hits, no matter what said projectile is (so this would apply to landspeeder missiles as well as boss projectiles) The idea is that it's superficially overpowered but balanced by, well, having to be able to shoot enemy shots down mid-air. As compared to the weak but easy to use current shields spells, and another that form of shield spell that I am going to suggest.... As far as upgrades go you could either make it only have a single tier, or make tier increases decrease mana cost or cooldown time. | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||
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The tier could also be related to what tier of enemy spells it was able to hit, too. I like the idea of this a lot! |
Date Modified | Username | Field | Change |
---|---|---|---|
Feb 22, 2012 6:32 pm | Terraziel | New Issue | |
Feb 22, 2012 6:37 pm | Chris_McElligottPark | Note Added: 0019618 | |
Feb 22, 2012 6:38 pm | tigersfan | Internal Weight | => Feature Suggestion |
Feb 22, 2012 6:38 pm | tigersfan | Status | new => considering |