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IDProjectCategoryLast Update
0006053Valley 1SuggestionFeb 21, 2012 12:13 pm
ReporterTerraziel Assigned To 
Status consideringResolutionopen 
Summary0006053: Renewable resource locations
DescriptionWhilst personally I would say these should just be random things to discover in the world, it could also just be done as a selection of secret missions\guardian powers.

What I'm pitching is mines, farms, plantations etc so essentially an area\building with a justifiable, high concentration of resources, represented by the resources respawning at regular intervals (say an hour, perhaps even at tier change).

So from a functional perspective these would just be large caves\buildings with a special resource room, that would provide you with reliable access to the resource in question.

This is a way of off setting the grind factor associated with getting enough resources for higher tier spells.
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Internal WeightFeature Suggestion

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Issue History

Date Modified Username Field Change
Feb 21, 2012 12:08 pm Terraziel New Issue
Feb 21, 2012 12:13 pm tigersfan Internal Weight => Feature Suggestion
Feb 21, 2012 12:13 pm tigersfan Status new => considering
Apr 14, 2014 9:28 am Chris_McElligottPark Category Suggestion - General Idea => Suggestion - General
Apr 14, 2014 9:30 am Chris_McElligottPark Category Suggestion - General => Suggestion