View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0005977 | AI War 1 / Classic | Bug - Gameplay | Feb 17, 2012 6:56 am | Feb 17, 2012 7:12 am | |
Reporter | Eternaly_Lost | Assigned To | keith.lamothe | ||
Status | assigned | Resolution | open | ||
Product Version | 5.025 | ||||
Summary | 0005977: EMP disables Spire Fleet Modules | ||||
Description | An EMP guardian just went off on Argesce as I sent my Spire Fleet into clean it up. I was not expecting that the shields on my Spire Fleet would be removed as soon as the blast cleared. Looking at the ships, they are clearly listed as EMP immune, but the modules are not, and I think that is a bug. If the ship is EMP immune, there is little reason that the modules attached to it can't be EMP immune as well, and the average player likely thinks the same. If they are not made EMP immune, then it should be made clear somewhere that EMP will remove the shields and weapons from the Spire Fleet, so you don't go send them in somewhere to die without defenses because they got hit by an EMP. | ||||
Tags | No tags attached. | ||||
Internal Weight | Fix Before Major Release | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Feb 17, 2012 6:56 am | Eternaly_Lost | New Issue | |
Feb 17, 2012 6:56 am | Eternaly_Lost | File Added: EMP disable sheilds.sav | |
Feb 17, 2012 7:12 am | tigersfan | Internal Weight | => Fix Before Major Release |
Feb 17, 2012 7:12 am | tigersfan | Assigned To | => keith.lamothe |
Feb 17, 2012 7:12 am | tigersfan | Status | new => assigned |