View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0005824 | Valley 1 | Gameplay Idea | Feb 11, 2012 9:46 pm | Feb 13, 2012 10:43 am | |
Reporter | GrimerX | Assigned To | |||
Status | considering | Resolution | open | ||
Product Version | 0.575 | ||||
Summary | 0005824: polish: trash mobs should drop health if you do more damage than acid/magma does | ||||
Description | If you can track the damage caused by water/magma/player, then you can grant the drop if, say, 75% of the damage comes from the player. Would be nice to give the reward if the player did most of the work. Especially for chunks where skelebot snipers tend to collect in water. | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Feb 11, 2012 9:46 pm | GrimerX | New Issue | |
Feb 13, 2012 10:43 am | tigersfan | Internal Weight | => Feature Suggestion |
Feb 13, 2012 10:43 am | tigersfan | Status | new => considering |
Apr 14, 2014 9:30 am | Chris_McElligottPark | Category | Suggestion - Gameplay => Gameplay Idea |