View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0005749 | Valley 1 | Suggestion - Room Ideas/Complaints | Feb 10, 2012 4:08 pm | Feb 10, 2012 4:11 pm | |
Reporter | Souls-Stream | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | won't fix | ||
Product Version | 0.573 | ||||
Summary | 0005749: Door color in game (not on the map) | ||||
Description | Hi all, Just a suggestion to change the door color in buildings with brown going in further in the building and gray would mean that it goes out towards the exit. No change to destructed rooms doors. The idea would be to find the exit of the building quickly without having to check the map or every doors when we don't know where to go to exit. Same idea in dungeons with runes that would appear above the door (any kind of tune actually, it doesn't have to specify anything but it would be an indicator that If you take the door with those symbols and follow them, it will lead you outside of the dungeon, just like gray doors in buildings. Which would be way useful when you don't have those teleportation stones anymore. Thanks for considering. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
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You can tell if you've been in a door or not via the color of the icon on the door. Beyond that, I don't want to try to get into color-coding doors. It would be very time consuming, and I don't think it would look very good. |
Date Modified | Username | Field | Change |
---|---|---|---|
Feb 10, 2012 4:08 pm | Souls-Stream | New Issue | |
Feb 10, 2012 4:11 pm | Chris_McElligottPark | Internal Weight | => New |
Feb 10, 2012 4:11 pm | Chris_McElligottPark | Note Added: 0018851 | |
Feb 10, 2012 4:11 pm | Chris_McElligottPark | Status | new => closed |
Feb 10, 2012 4:11 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Feb 10, 2012 4:11 pm | Chris_McElligottPark | Resolution | open => won't fix |