View Issue Details

IDProjectCategoryLast Update
0005699Valley 1Bug - GameplayFeb 16, 2012 10:22 am
ReporterToll Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version0.573 
Fixed in Version0.578 
Summary0005699: Rescued NPCs go to the first settlement, not the current
DescriptionAfter rescuing three or four NPCs on the second continent, I noticed that the number of settlers didn't increase in the settlement. Went back to the settlement on the first contiment, and all the NPCs I rescued had gone there, instead of the settlement on the second continent.
TagsNo tags attached.
Internal WeightMajor Problem

Activities

Toll

Feb 9, 2012 7:22 pm

reporter   ~0018778

So apparently, the settler list in the continent status also shows the settlers in the settlement on the first continent, as opposed to the settlement on the second continent (which is where I'm standing). I'm kindof wondering if the same applies to materials as well in my case (as in, all materials gathered on continent one is still available to me). World-file attached!

Toll

Feb 9, 2012 7:34 pm

reporter   ~0018779

And of course, it won't upload. Have it here instead: http://www.septagram.eu/Simone.zip

Chris_McElligottPark

Feb 16, 2012 8:24 am

administrator   ~0019212

I didn't do anything to explicitly fix this, but I looked at the code for this quite a bit in the last release and didn't see anything amiss. I've downloaded your world file, but not tested it yet. Can you or Josh confirm if it's still an issue in the latest version?

Toll

Feb 16, 2012 8:35 am

reporter   ~0019213

Just tested; Rescued an Igor Dubsky on the second continent, and he showed up in the settlement on the first continent.

Chris_McElligottPark

Feb 16, 2012 8:53 am

administrator   ~0019216

Okay, thanks -- will investigate!

Chris_McElligottPark

Feb 16, 2012 10:10 am

administrator   ~0019222

Thanks!

* Fixed a bug in which rescued NPCs were always being sent to the first continent, but were then showing up in the list of the second continent as if they were there.
** Also made this retroactively correct the locations of any NPCs who were supposed to be in one settlement but actually were in a different one. That also will add some degree of future-proofing in case we run into a similar problem again. On world load, that problem would resolve itself next time.

Toll

Feb 16, 2012 10:14 am

reporter   ~0019223

You're able to fix it retroactively? Awesome. I had resigned myself to having to regather them all!

Chris_McElligottPark

Feb 16, 2012 10:22 am

administrator   ~0019224

Yeah, there was no problem with the various windows and such -- which I had been looking at before. It was showing you all the NPCs _assigned_ to that settlement. However, those NPCs all got their traveling orders to the first settlement, heh. So while they were assigned to the correct location, they were physically somewhere else! And since they were somewhere else, that gave them their profession skills from that locale, etc.

Issue History

Date Modified Username Field Change
Feb 9, 2012 5:24 pm Toll New Issue
Feb 9, 2012 7:22 pm Toll Note Added: 0018778
Feb 9, 2012 7:34 pm Toll Note Added: 0018779
Feb 10, 2012 10:37 am tigersfan Internal Weight => Major Problem
Feb 10, 2012 10:37 am tigersfan Assigned To => Chris_McElligottPark
Feb 10, 2012 10:37 am tigersfan Status new => assigned
Feb 16, 2012 8:24 am Chris_McElligottPark Note Added: 0019212
Feb 16, 2012 8:35 am Toll Note Added: 0019213
Feb 16, 2012 8:53 am Chris_McElligottPark Note Added: 0019216
Feb 16, 2012 10:10 am Chris_McElligottPark Note Added: 0019222
Feb 16, 2012 10:10 am Chris_McElligottPark Status assigned => resolved
Feb 16, 2012 10:10 am Chris_McElligottPark Fixed in Version => 0.578
Feb 16, 2012 10:10 am Chris_McElligottPark Resolution open => fixed
Feb 16, 2012 10:14 am Toll Note Added: 0019223
Feb 16, 2012 10:22 am Chris_McElligottPark Note Added: 0019224