View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0005535 | AI War 1 / Classic | Bug - Gameplay | Jan 31, 2012 12:20 am | Jan 31, 2012 3:53 pm | |
Reporter | Spikey00 | Assigned To | keith.lamothe | ||
Status | assigned | Resolution | open | ||
Product Version | 5.023 | ||||
Summary | 0005535: Spirecraft rams--not properly damaging objects protected by forcefields | ||||
Description | Spirecraft rams do their proper damage against the forcefields themselves, but they do this ridiculously low amount of damage to structures that are protected by it. While the damage is often enough sufficient to destroy or severely weaken an AI forcefield for then the human players to destroy the main objective, in some situations it's better to snipe off the structure. There are three behaviors I'm seeing: 1.) sometimes the Spirecraft hits the intended target underneath the forcefield and does the ridiculously small amount of damage and the forcefield takes little or no damage (screenshot), 2.) the Spirecraft hits low damage but does a lot of damage/destroys the forcefield, 3.) the Spirecraft rollover target displays the correct amount of damage it will do to the intended target and inflict that amount of damage correctly without damaging the forcefield. It's getting late here, and it seems sometimes random of what happens. Wanted to leave this here before I forget about it tomorrow; if needed, I'll do more testing to try and find what might be causing this. | ||||
Tags | No tags attached. | ||||
Internal Weight | Fix Before Major Release | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Jan 31, 2012 12:20 am | Spikey00 | New Issue | |
Jan 31, 2012 12:20 am | Spikey00 | File Added: AIWar 2012-01-30 21-55-55-02.jpg | |
Jan 31, 2012 3:53 pm | tigersfan | Internal Weight | => Fix Before Major Release |
Jan 31, 2012 3:53 pm | tigersfan | Assigned To | => keith.lamothe |
Jan 31, 2012 3:53 pm | tigersfan | Status | new => assigned |