View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0005520 | Valley 1 | Suggestion - Spell Ideas | Jan 29, 2012 11:17 am | Jan 30, 2012 12:41 pm | |
Reporter | KDR_11k | Assigned To | |||
Status | strongly considering | Resolution | open | ||
Summary | 0005520: Life drill spell | ||||
Description | The life drill is a weak, mana-inefficient projectile attack. However every time an enemy is hit with the life drill the number of health orbs it drops on death is increased by one. The maximum orb count is capped by how many attacks it takes to kill the enemy and of course the additional risk of pelting an enemy with weak attacks which could quickly undo all the healing added by the drilled orbs. I'm unsure which element it should be filed under. | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||
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I actually like this one a lot. It adds another strategic choice to the game, which is always good, IMO. |
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I like this idea too but I think it should just give you a health leech on hit for a certain % damage, rather than giving extra health orbs on death. I think the earth or shadow(?) element would be a good idea, they could use more spells. |
Date Modified | Username | Field | Change |
---|---|---|---|
Jan 29, 2012 11:17 am | KDR_11k | New Issue | |
Jan 30, 2012 8:44 am | tigersfan | Note Added: 0018370 | |
Jan 30, 2012 8:44 am | tigersfan | Internal Weight | => Feature Suggestion |
Jan 30, 2012 8:44 am | tigersfan | Status | new => strongly considering |
Jan 30, 2012 12:41 pm | TerraSleet | Note Added: 0018392 |