View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0005441 | Valley 1 | Suggestion - UI Ideas | Jan 25, 2012 1:54 am | Jan 25, 2012 11:12 am | |
Reporter | GrimerX | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.562 | ||||
Fixed in Version | 0.563 | ||||
Summary | 0005441: Make region/dungeon maps more discoverable | ||||
Description | [Thinking about a players first experience] The ,. keys are non-intuitive. It looks like there is room to display both, could you do that? If not, some visiual indicator that you can hover over to get information about how to switch would help as well. Though I prefer seeing both, it would make navigating quicker. | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||
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The problem with displaying both is that while sometimes there is room, there is not always. But, having some sort of visual representation that the two maps are available is probably worthy of consideration. |
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For 0.563: * Added "Press (comma/period) key to switch to (dungeon/region) map." lines to the bottom of the dungeon node and dungeon tooltips for the dungeon and region maps. If you have a different binding than comma/period, it displays the correct key. Thanks :) |
Date Modified | Username | Field | Change |
---|---|---|---|
Jan 25, 2012 1:54 am | GrimerX | New Issue | |
Jan 25, 2012 7:36 am | tigersfan | Note Added: 0018063 | |
Jan 25, 2012 7:36 am | tigersfan | Internal Weight | => Feature Suggestion |
Jan 25, 2012 7:36 am | tigersfan | Status | new => considering |
Jan 25, 2012 11:11 am | keith.lamothe | Note Added: 0018094 | |
Jan 25, 2012 11:11 am | keith.lamothe | Status | considering => resolved |
Jan 25, 2012 11:11 am | keith.lamothe | Fixed in Version | => 0.563 |
Jan 25, 2012 11:11 am | keith.lamothe | Resolution | open => fixed |
Jan 25, 2012 11:11 am | keith.lamothe | Assigned To | => keith.lamothe |