View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0005427 | AI War 1 / Classic | Suggestion - New Unit Ideas - AI-Specific Units | Jan 19, 2012 6:53 pm | Jan 22, 2012 10:34 am | |
Reporter | soMe_RandoM | Assigned To | |||
Status | considering | Resolution | open | ||
Summary | 0005427: Nuke Guardian | ||||
Description | Behaves very similar to emp guardian Just much more dangerous. nuke does not damage planet but all non-core ships fleet ships destroyed regardless Ai or humman. Because this They Spawn close humman planets 2-3 hops away | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||
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As long as the guardian dies after triggering, I support. |
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This would be really evil. They should be super-rare and be announced somehow since they can easily annihilate a players fleet on their own. |
Date Modified | Username | Field | Change |
---|---|---|---|
Jan 19, 2012 6:53 pm | soMe_RandoM | New Issue | |
Jan 19, 2012 8:50 pm | Ranakastrasz | Note Added: 0018045 | |
Jan 20, 2012 7:16 am | tigersfan | Internal Weight | => Feature Suggestion |
Jan 20, 2012 7:16 am | tigersfan | Status | new => considering |
Jan 22, 2012 10:34 am | Burnstreet | Note Added: 0018050 |