View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0005292 | Valley 1 | Bug - AVWW Multiplayer | Dec 9, 2011 2:42 pm | Feb 20, 2012 10:43 am | |
Reporter | Dizzard | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.548 | ||||
Fixed in Version | 0.580 | ||||
Summary | 0005292: Npcs not unlocking in multiplayer | ||||
Description | I noticed in the server I'm playing in that there are skelebot/pre-industrial npcs running about in one of the settlements but when we're choosing a new character we can only pick from ice age npcs. It's not making the game unplayable or anything, just worth pointing it out. | ||||
Tags | No tags attached. | ||||
Internal Weight | Fix Before Major Release | ||||
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I've also had this. |
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There's still a problem with this and neutral Ilari stones in multiplayer- finding NPCs in MP doesn't cause an unlock. |
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NPC unlocks will now (as of 0.580) only happen as a result of rescue missions, and that will work for both MP and SP :) |
Date Modified | Username | Field | Change |
---|---|---|---|
Dec 9, 2011 2:42 pm | Dizzard | New Issue | |
Dec 9, 2011 2:42 pm | Dizzard | Description Updated | |
Dec 10, 2011 9:35 am | Aklyon | Note Added: 0017768 | |
Dec 12, 2011 7:16 am | tigersfan | Internal Weight | => Fix Before Major Release |
Dec 12, 2011 7:16 am | tigersfan | Assigned To | => keith.lamothe |
Dec 12, 2011 7:16 am | tigersfan | Status | new => assigned |
Feb 17, 2012 12:17 pm | The Mimic | Note Added: 0019301 | |
Feb 20, 2012 10:43 am | keith.lamothe | Note Added: 0019440 | |
Feb 20, 2012 10:43 am | keith.lamothe | Status | assigned => resolved |
Feb 20, 2012 10:43 am | keith.lamothe | Fixed in Version | => 0.580 |
Feb 20, 2012 10:43 am | keith.lamothe | Resolution | open => fixed |