View Issue Details

IDProjectCategoryLast Update
0005214Valley 1Suggestion - Enemy IdeasJan 27, 2012 3:43 pm
ReporterJMAnderson Assigned ToChris_McElligottPark  
Status resolvedResolutionopen 
Product Version0.542 
Summary0005214: Desert Burrower movement could use a tweak
DescriptionDesert Burrowers currently chase you and then sit directly underneath you without moving. This makes it easy to kite a room full of them inside a building using a platform or ladder and kill them en masse.

I would recommend changing them so that they either:

a) Continue past the player a short distance after attacking the player, maybe around four character widths, before turning around and making another pass.

b) Completely ignore the player if he is more than a certain height above the burrower
TagsNo tags attached.
Internal WeightFix Before Major Release

Activities

tigersfan

Nov 25, 2011 7:34 am

reporter   ~0017587

Hmmm, I'm curious, what level are you when they are doing this? I'm asking because the enemy AI changes by level somewhat.

JMAnderson

Nov 27, 2011 3:13 pm

reporter   ~0017596

I just checked, and it seems to happen at chunk level 16 and up, so it's probably tied to the AI behaviors from .541. It only happens when a particular burrower enters 'chase' mode, so it looks like the exact behavior of chase mode is what I'm encountering.

Issue History

Date Modified Username Field Change
Nov 24, 2011 8:09 pm JMAnderson New Issue
Nov 25, 2011 7:34 am tigersfan Internal Weight => New
Nov 25, 2011 7:34 am tigersfan Note Added: 0017587
Nov 25, 2011 7:34 am tigersfan Internal Weight New => Fix Before Major Release
Nov 25, 2011 7:34 am tigersfan Assigned To => Chris_McElligottPark
Nov 25, 2011 7:34 am tigersfan Status new => assigned
Nov 27, 2011 3:13 pm JMAnderson Note Added: 0017596
Jan 27, 2012 3:43 pm tigersfan Status assigned => resolved