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IDProjectCategoryLast Update
0005152Valley 1Gameplay IdeaJan 28, 2012 9:08 am
ReporterDizzard Assigned To 
Severityfeature 
Status closedResolutionopen 
Product Version0.540 (Beta Series 2) 
Summary0005152: Bigger, more varied introduction of regions on level up in which an overlord appears.
DescriptionAs it stands right now, when you level up to the point where an overlord appears (say lv 130) there's a small patch of new regions that appears somewhere in your world.

The problem is that you know for certain this is where the overlord will be found.

My suggestion is that on any level up that would cause a new overlord to appear, instead of the usual one clump of regions appearing. There is a larger amount of regions that appear and they're also located at different areas on the map.

This would make you less sure of where the overlord will be found. It also could mean that not all lieutenants will have to be situated right next to the overlord. (although I'm not sure if maybe it's supposed to be like that)

Not just that, but it could also be seen as a level up bonus. You know if you reach a certain level you get more new regions appearing than normal.
TagsNo tags attached.
Internal WeightFeature Suggestion

Activities

Toll

Dec 13, 2011 11:20 am

reporter   ~0017820

Since all regions are scouted by default, we will always know where overlords and such are, no matter how large the areas are.

Issue History

Date Modified Username Field Change
Nov 9, 2011 1:17 pm Dizzard New Issue
Nov 10, 2011 9:11 am tigersfan Internal Weight => Feature Suggestion
Nov 10, 2011 9:11 am tigersfan Status new => strongly considering
Dec 13, 2011 11:20 am Toll Note Added: 0017820
Jan 28, 2012 9:08 am tigersfan Status strongly considering => closed
Apr 14, 2014 9:30 am Chris_McElligottPark Category Suggestion - Gameplay => Gameplay Idea