View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0005152 | Valley 1 | Gameplay Idea | Nov 9, 2011 1:17 pm | Jan 28, 2012 9:08 am | |
Reporter | Dizzard | Assigned To | |||
Status | closed | Resolution | open | ||
Product Version | 0.540 (Beta Series 2) | ||||
Summary | 0005152: Bigger, more varied introduction of regions on level up in which an overlord appears. | ||||
Description | As it stands right now, when you level up to the point where an overlord appears (say lv 130) there's a small patch of new regions that appears somewhere in your world. The problem is that you know for certain this is where the overlord will be found. My suggestion is that on any level up that would cause a new overlord to appear, instead of the usual one clump of regions appearing. There is a larger amount of regions that appear and they're also located at different areas on the map. This would make you less sure of where the overlord will be found. It also could mean that not all lieutenants will have to be situated right next to the overlord. (although I'm not sure if maybe it's supposed to be like that) Not just that, but it could also be seen as a level up bonus. You know if you reach a certain level you get more new regions appearing than normal. | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Nov 9, 2011 1:17 pm | Dizzard | New Issue | |
Nov 10, 2011 9:11 am | tigersfan | Internal Weight | => Feature Suggestion |
Nov 10, 2011 9:11 am | tigersfan | Status | new => strongly considering |
Dec 13, 2011 11:20 am | Toll | Note Added: 0017820 | |
Jan 28, 2012 9:08 am | tigersfan | Status | strongly considering => closed |
Apr 14, 2014 9:30 am | Chris_McElligottPark | Category | Suggestion - Gameplay => Gameplay Idea |